4/7/2024 0 Comments Super mario 64 offical artRight: In comparison, Toon Link's Brawl render is realistically textured and detailed. Left: Toon Link's artwork from The Wind Waker. Additionally, the portraits of Fox and Zelda are unique on the character select screen, but match their character artworks when selecting their alternate costumes, while Mewtwo has a unique render when selecting its alternate costumes that does not match its character artwork. Mario, Peach, Yoshi, Link, Young Link, Kirby, Falco, and Pikachu are the only characters whose portraits on the character select screen do not have a unique render. Similar to Smash 64, its character select screen has unique artwork, but unlike Smash 64, these pieces of artwork retain Melee's artstyle, and not every character has a unique render. One example is Luigi, who uses his design from N64 games such as Mario Kart 64 and Mario Party, which lacks his lanky anatomy that was codified in Luigi's Mansion. This causes the game to look very unique to many other games even outside of the Smash Bros. However, compared to games after Melee, the roster looks noticeably different: due to being released slightly after the launch of the Nintendo GameCube, many of the character designs are based on artwork from the Nintendo 64 era with additional realistic textures and detail. Melee was the first game in the series that used 3D renders with a semi-realistic artstyle, which is retained in other installments moving forward. Right: Luigi's Melee design takes influence from this Nintendo 64-era artwork. Left: Luigi's official artwork from Mario Party.
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